Bible
Simulation guide
Overview
1
Motivation
2
Architecture
3
Language Evaluation
4
Rotation Language
Mechanics
Combat Formulas
Stat Weights
Auras
Procs
5
Resources
6
Pets
Game Data
DBC Overview
Spell Data
Talent Trees
Items and Scaling
Spell Descriptions
Data Pipeline
Simulation
Discrete Event Simulation
Event System
Damage Resolution
Rotation Compiler
Spec Handlers
Metrics and Statistics
Infrastructure
Distributed Computing
Realtime
Node Authentication
WebAssembly
Database
7
Deployment
Portal
State Management
Rotation Editor
Simulation UI
Content System